Resident Thief
Thief Trait Changes regarding Stealth
Resident Thief
The first one definately needs to change, it has needed to change from the beginning and was never a particularly good choice.
The rest I don’t know enough about to say one way or another.
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker
Last Refuge: Auto-stealth on 25% HP, minor, unable to opt-out if you want Shadow Arts. This is bad enough as it is, since you have no control of it and you could be in the middle of an attack or attempting to use a C+D of your own when it procs, and you end up dying because of a trait you have no choice over. Either make this trait exempt from the change to Revealed or give the player immunity to Revealed for 0.5-1s. This means that if you’re in the middle of an attack, you can land it safely and not get killed because of something out of your control.
Making Last Refuge not trigger Revealed would make it what it should be: A last-resort escape. Though naturally this would cause a lot of complaints from people, considering that it’s a 5 point trait. Not that anyone ever goes only 5 points into Shadow Arts.
Descent of Shadows: Simply should not give Revealed. The activation is sporadic depending on your battle terrain and auto-stealth and auto-Revealed will most likely get you killed more than saved.
I actually like Descent of Shadows. It’s a trait that needs some planning to be used to your advantage. I cannot recall a single instance where it would have killed me, but I can recall multiple times where the extra stealth has saved my life or allowed me to get some kills I wouldn’t have otherwise gotten.
Instinctual Response: Again, if you have this trait active, you can’t predict a 10% hit well enough to plan ahead. Chances are almost every hit is going to be 10% or higher, so this trait will throw you all over the place. Immunity to the Revealed change.
Honestly, I dunno about Instinctual Response. It’s got a pretty heavy cooldown, so most likely it’ll proc when you go below 90% and then not proc again until your enemy is dead. But yes, it does share the same weakness as Last Refuge.
I would also suggest switching around the minor trait “Meld with Shadows” with “Infusion of Shadow”, but that’s just my personal preference, what I’d like to see instead. Not really related, but it would be nice from my view.
Why?
I would also suggest switching around the minor trait “Meld with Shadows” with “Infusion of Shadow”, but that’s just my personal preference, what I’d like to see instead. Not really related, but it would be nice from my view.
Why?
Because I’ve never felt that I’ve ever needed the extra second of stealth. I would much rather be able to stealth efficiently with the initiative gain, remove conditions, blind and regen passively with the Grandmaster Trait.
Resident Thief