Tie Reducing Condi Dur to Heal Pow
conditions can be mitigated with removal skills, traits, and even a sigil. their durations can be shortened by a host of different traits, food, and runes i.e. rune of melandru
adding a condition reduction stat would have HUGE balancing issues in combination with certain foods and traits. there are already many combinations (ahem..warriors, engis, eles) that give immunity to some conditions as well as near immunity to all conditions.
there is also a huge disparity between +condition duration and -condition duration effects as one effects the base and the other effects the total duration. for example i have +50% condition duration to a 10 second bleed for a total of a 15 sec bleed. you have a -50% condition duration which turns my 15 sec bleed into a 7.5 sec bleed. less than the actual base of my skill while i have invested quite a bit into duration for said skill and you might only eat one piece of food. (you can achieve up to -70% condition duration on ALL conditions w/o any trait investments i believe)
(edited by Tman.6349)