Toggle (Auto)target

Toggle (Auto)target

in Suggestions

Posted by: Rubykuby.3427

Rubykuby.3427

Here’s a suggestion that will probably be ignored, but here goes nothing.

I came across this video yesterday, and put some thought to using the sword as a ranger: http://www.youtube.com/watch?v=ZbNuv4T8J1I (to summarise, it shows the advantages of using the sword without having a target selected. It allows you to jump all over the place.)

I went to the Heart of the Mists, disabled autotargetting and autoattack, and started to practise on the golems. The result? Horrid. While the sword allowed me to move around quite funnily, I couldn’t land any repeated hits unless I had the golem selected. So, I thought, let’s bind a key to “select nearest target”. This worked well, considering I could now actually hit the golem repeatedly, but I quickly found out that there was no easy way to deselect the target and go back to using the sword’s mobility.

There are currently two ways:
- Press escape. This has the disadvantage of stopping your current attack and basically messing everything up. That, and it’d have to be pressed twice.
- Click on empty space on the screen. This worked a little better, but it’s not really optimal. Finding an empty space can sometimes be a challenge, and then there’s the chance of misclicking.

So I looked around in the settings again and found the “Lock autotarget” function. Which worked all right at first, but something about having to keep a key pressed to keep a target selected didn’t sync well with me. But I liked the idea, so I logically went to look for a hotkey that does the same, but toggles instead. I found no such hotkey.

So this is where my suggestion kicks in. Provide a hotkey that selects an autotarget on press, and deselects it the next time you press. And if not that, provide a hotkey other than escape that simply deselects your target.