One of the things in the game that I find slightly irritating is the camera’s tendency to ride up against any obstructions, causing a very close zoom in. It would be nice if players could enable/disable the ability of the camera to “clip” through objects. I recognize this might cause some issues in some parts of the map and WvW (this can be dealt with separately), but I believe that the ability to situationally use this would help a lot of frustrations with certain jumping puzzles and other activities that place the user in a very tight space.