Toughness or Vitality Buff

Toughness or Vitality Buff

in Suggestions

Posted by: Anoia.7342

Anoia.7342

Since there is a stat that increases crit damage, there should be a stat that either reduces the chance to be crit, or reduces crit damage done to you. This could be something added to toughness or vitality. Toughness, probably.

I came to this conclusion when, as a guardian in lvl 80 exotics with +250 toughness and vitality from traits, and superior runes of the dolyak, I got 3 shot by a thief in wvw, 100%-0 in about 1 second.

Now, if I had been a cloth class in 0 defense stats, I might have been ok with dying in a second. That was the risk I would be taking for high damage… probably. But if I’m trying to build somewhat defensively, even a little, is it silly to think I shouldn’t die that quickly? Give us someway to defend against 2000 dmg overkill that’s basically impossible to react to with cc or w/e.

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Toughness or Vitality Buff

in Suggestions

Posted by: RebelYell.7132

RebelYell.7132

A % chance to block/dodge/whatever would be nice too, in many games it was never enough to just have a flat % of damage reduction, because it doesn’t scale to being hit by many enemies, or one enemy that hits rapidly, or so much burst damage that your discount is laughable.

I admire their attempt to have it so that whenever you see “Miss” or “Evaded”, its because of player skill, but its just not scaling to endgame/dungeon needs.

User was infracted for being awesome.

Toughness or Vitality Buff

in Suggestions

Posted by: Anoia.7342

Anoia.7342

Anyone else for a stat to lower the chance to be crit?