Hello everyone. GW2 is a good game, but it has a tragic flaw. That tragic flaw is the focus of this post.
GW2 devs always promote the main philosophy for the game experience as a community of players who cooperate, help and support each other as friends. That is all great.
Yet at the same time, the game includes an extremely toxic feature that is antithetical to that philosophy, a feature that can and does (at least in some cases) make the player’s actual experience become the opposite of that philosophy. This feature pits abusive players against innocent players – as enemies – and gives all the power to the abusive players. Yes, I am talking about the vote kick feature.
The vote kick feature gives any two players the power to kick anyone else from their party, at any time. No reason is required for any player to be kicked. Abusive players are given free reign to ruin the experience of any other player just because they feel like it.
From the perspective of a vote kick abuser, typical motivations which result in an innocent player getting kicked might include: the innocent is using a weapon, skill, or armor set that the abusers do not like, or the innocent is fighting or retreating in places where the abusers do not want him or her to, or the innocent is not killing mobs as fast as the abusers think he or she should be.
When an innocent player gets kicked out of a party, he or she loses all the time spent making the party (if the maker of the party is the one who is the victim of vote kick abuse), waiting for the party to be able to enter the dungeon (entrance events need to be done, etc.), and progressing through the dungeon. In addition, the victim of vote kick abuse also loses out on the rewards of the dungeon that he or she should be entitled to receive based on the work that he or she did prior to being victimized. Needless to say, the innocent player is robbed and therefore is left feeling terrible.
What I have just said is not theoretical. I have personally seen abuses such as this occur two nights in a row.
Meanwhile, after the innocent victim gets kicked, the abusive players – who have completely ruined the experience of other players – will go on to reap all the dungeon rewards, because they can simply replace their victims by inviting new players into the party.
While the innocent player is feeling terrible after being cheated, the abusive players have no reason to feel anything but delight, because as far the game knows, they have done nothing wrong, and they will never be held to account for their toxic behaviors.
To add insult to injury, the game does not even tell the innocent player which players abused him or her. In other words, abusive vote kickers remain anonymous, free to continue their reign of terror against and potentially make additional victims out of all other players they ever meet.
Even if the abusive players were not anonymous to their victims, they would probably get off scot-free anyway, because the reasons to submit a report in-game do not give the victim of vote kick abuse an option to report for that reason.
What ever benefit including a vote kick feature might have in being potentially useful on an very rare basis is far outweighed by the extreme toxicity that its presence causes far more often on a regular basis.
In order to take away from abusive players the power to create a toxic environment – and to be rewarded for it too – and to stop innocent players from becoming the victims of toxic players, I ask Anet to please to remove the vote kick feature from the game.
If Anet will not, I ask if they will please at least drastically alter how the vote kick feature works.
If vote kick stays in the game, it should require a minimum of four votes to go through. The in-game names of the people who vote to kick another player should be made known to the player who is kicked. The player who is kicked should have the ability to report everyone who voted to kick him or her, unless they had a legitimate reason (like AFKing) to do so. And Anet should post an in-game message every time a vote kick is about to be started, a message that says that abuse of the vote kick feature may result in account bans.
If the vote kick feature remains in the game and unchanged, then GW2 will never be a game about cooperation and friendship between players. Rather, it will remain a game that empowers toxic players viciously to grief innocent players with impunity.
Thank you to everyone who has read my post.
(edited by The LORD God.5102)