Trading and Dungeons

Trading and Dungeons

in Suggestions

Posted by: navi.9340

navi.9340

I suggested this several times during the beta.

Please make it a possibility for people to open a trade window with someone and do a 1 on 1 trade vs the mailing system.

As for dungeons;

Please make the rewards in explorable dungeons worth the trouble of getting? Or at least, tone down the monsters difficulties. Have you guys tried playing the explorable level 50-55 dungeon in the Sylvari area? My lord, it makes Zhaitan’s dungeon / 3 vs 10 in WvW feel like a light breeze.

I don’t mind a difficult dungeon, but there needs to be some balance between how hard explorable is and the reward for completion as well. The 25 tokens I got for completing the human starting area dungeon seemed a bit lame considering the cost of the weapons. I don’t want to grind a dungeon 6 times to get 1 piece of the cheapest armor and 12 times to get another. Either that, or lower the cost of the gear?

I don’t know, just please do something, I’m not trying to be whiny. Simply stating it seems like it isn’t really balanced. Arah story mode seems fair in it’s difficulty level, if only it had about 40 – 50 tokens attached to it as an award.

Maybe it’s just me, but I feel dungeon rewards / difficulty needs to be balanced.

No.