Trait Change as a consumable item in game

Trait Change as a consumable item in game

in Suggestions

Posted by: veasna.3675

veasna.3675

I would like to propose having a consumable item in game that allows players to re-trait without having to waypoint to find trainer. My main reason is that it would allow players to experience the game more smoothly when they are in dungeons or fractals or roaming around in PVE.

For example: In Fractals, people have to log-out and log back in to LA in order to find a trainer. If you are the dungeon starter, you are stuck with your traits that might not benefit the group.

This item shouldn’t be any more expensive than paying the trainer + the cost of waypoint.

I just think that this way is better than having to update all dungeons and fractals to have a trainer in all those instances.

Trait Change as a consumable item in game

in Suggestions

Posted by: Jomo.3914

Jomo.3914

You can buy as many books as many trait books as you want I thought?

Trait Change as a consumable item in game

in Suggestions

Posted by: veasna.3675

veasna.3675

wait…i never of thought of that … do you just buy the cheaper one? let me go look…

Trait Change as a consumable item in game

in Suggestions

Posted by: veasna.3675

veasna.3675

hmmm no ….. the training manual doesn’t solve anything. I haven’t tried the 2 gold and I’m sure no one would want to spend two golds on trait change if it works which i don’t know. Nope not a viable option.

Trait Change as a consumable item in game

in Suggestions

Posted by: Zaith.9132

Zaith.9132

You don’t have to buy a grandmaster manual, I keep Adept’s manuals in my mailbox to retrait in the field/dungeon all the time. An adept’s manual will reset your trait points for a character of any level.

/me tips transmuted tier-3 crafted hat