Trait Pages

Trait Pages

in Suggestions

Posted by: Xtinian.4731

Xtinian.4731

As any class, you have to admit that different trait builds are more useful/fun. However,once you make a build and you test it(heart of mists or pve) and you like it,it cannot be suitable for all PVE situations. That is why i would like to suggest the concept of trait pages. The concept goes like that,instead of changing the build before a certain instance, you can have multiple(with a cap ofcourse) trait pages wich you can switch. So in an instance for example,if you know that u need to be more tanky/support/more dps or whatever you like best,you just switch.
Before u think that this may lead to abuses,it will come with certain restrictions:
First of all you won’t be able to change it on combat for obvious reason.
2nd For each trait page you have to pay at your instructor,the cost will increase depending on how many pages you already got
3rd you have 90s cooldown on switching the traits to avoid abusing.
I can tell that most people would love that,as it adds a more dinamyc structure on how WvW and dungeon runs will go.

Trait Pages

in Suggestions

Posted by: Gage Cornelius.7412

Gage Cornelius.7412

I love this idea, because truly how a person build is situational. Running a dungeon, I often find myself with mostly elemental guildmates, and I’m built as a hybrid of all 3 (dps/control/support) to fit whatever role I need to take, but it would be nice to have full builds where I can be dps focused, or a dominant support, rather than play 1 neutral build that could fill any of the 3 roles to some degree.

(I play a Minion Master Necro with a Cleric build for power, toughness, and healing power. The minions give me plenty of crowd control (not to mention my staff & dagger/horn) so I could fit any role required, but focusing on singular roles through trait pages should be something implemented for the sake of variety and meshing well with others).