Trait Templates for WvW/Dungeons/Roles

Trait Templates for WvW/Dungeons/Roles

in Suggestions

Posted by: Latinkuro.9420

Latinkuro.9420

Like the title says,
This is something that is missing big time in this game right now, your traits selection and setup is radically different for WvW or Dungeons depending also on the role you want to fulfill within the group.

Right now, every time you need to do this you have to reset your traits and redo all of it all over again, I hate to bring up other games but imagine Rift’s souls system without the ability to swap soul setups out of combat.

Side note: Rift also didn’t have this ability at launch but they quickly added it

Guild Wars 1 had templates, when is A.net going to realize they are badly needed in Guild Wars 2 as well.

Sure you can go into a Dungeon or WvW with a less than stellar trait setup and finish it but it’d be more efficient, provide better, smoother game play to have a setup specifically for that content type, traits that do wonders in WvW may not be the best choice for Dungeons and vise versa.

(edited by Latinkuro.9420)

Trait Templates for WvW/Dungeons/Roles

in Suggestions

Posted by: arcaneclarity.5283

arcaneclarity.5283

I want, not only trait templates, but trait and weapon/armor templates.

Trait Templates for WvW/Dungeons/Roles

in Suggestions

Posted by: Fabsm.5897

Fabsm.5897

These could be implemented in a way similar as Structured PvP is.

Only you have to “flag” the armor/weapon/trait as “WvW” or “Dungeons”, and then it automatically “subsides” your normal equipment/traits when you enter WvW/Dungeons.

Fabsm
Guardian of Moonlight Shadow [MLS]