Trait lines

Trait lines

in Suggestions

Posted by: DragonMind.2983

DragonMind.2983

I think seperating the two ‘stat boosters’ attached
to each trait line, and having those 5 stand alone,
is much better, because:

1) You wouldn’t have to pump points
into a trait line just to get the ‘stat boosting’ bonus.
(I know you choose traits as well, but honestly
don’t you feel forced, just a bit, to put points
in a trait line just to get the ‘stat boosting’?)

2) Each 5 points used award 1 trait slot point to be used
in trait lines which can be more fine tuned to fit a
specific, as well as traitlines can be removed or added
as ANet see fit, without impact on the ‘stat boosters’.
(it supports options in the future should it be needed)

Trait lines

in Suggestions

Posted by: Lolyta.4582

Lolyta.4582

Almost without exception, I feel “forced” (because, of course, I AM forced) to invest 5 points in various Minor Traits to get to the ones I really want.

I would prefer that the Traits system get rid of forced-minors and roll them into the adjacent Majors. This means that each Tier Trait that is now a Major would get one more option within it- the formerly-minor to its immediate left whose box was mercifully removed.

Then we should be able to select TWO 5-point traits from each of the 3 trait boxes that remain (which correspond to the 3 Tiers) after removing the minors and folding those traits into the adjacent Major boxes, up to a total of 30 points in each Trait Line. So we would still take 2 Adept, 2 Master and 2 Grandmaster Traits.

But wait! Even more intriguing (thinking WAY outside the box now)… what if we could invest all 30 points into the Adept (lowest Tier) box if we wanted to do that? Or 10 in Adept and 20 in Masters? The only requirement would be that we must spend 10 points in a Tier before we can spend anything in the next-higher Tier, just like it is today, but once we have satisfied that prerequisite, we could spend as many points as we have left out of 30 in that next Tier, or all 30 of them in the lowest Tier since that Tier has nothing below it and therefore no point-spending prerequisite.

This would give us the maximum flexibility in our builds while no longer FORCING us to take often-useless traits. Also, Anet would retain the ability to balance classes by tweaking Traits, just as they do today.

This seems to me to be an entirely workable plan- good for players, and by increasing player satisfaction at no cost other than implementation, good for Anet.

Trait lines

in Suggestions

Posted by: DragonMind.2983

DragonMind.2983

Almost without exception, I feel “forced” (because, of course, I AM forced) to invest 5 points in various Minor Traits to get to the ones I really want.

I would prefer that the Traits system get rid of forced-minors and roll them into the adjacent Majors. This means that each Tier Trait that is now a Major would get one more option within it- the formerly-minor to its immediate left whose box was mercifully removed.

Then we should be able to select TWO 5-point traits from each of the 3 trait boxes that remain (which correspond to the 3 Tiers) after removing the minors and folding those traits into the adjacent Major boxes, up to a total of 30 points in each Trait Line. So we would still take 2 Adept, 2 Master and 2 Grandmaster Traits.

But wait! Even more intriguing (thinking WAY outside the box now)… what if we could invest all 30 points into the Adept (lowest Tier) box if we wanted to do that? Or 10 in Adept and 20 in Masters? The only requirement would be that we must spend 10 points in a Tier before we can spend anything in the next-higher Tier, just like it is today, but once we have satisfied that prerequisite, we could spend as many points as we have left out of 30 in that next Tier, or all 30 of them in the lowest Tier since that Tier has nothing below it and therefore no point-spending prerequisite.

This would give us the maximum flexibility in our builds while no longer FORCING us to take often-useless traits. Also, Anet would retain the ability to balance classes by tweaking Traits, just as they do today.

This seems to me to be an entirely workable plan- good for players, and by increasing player satisfaction at no cost other than implementation, good for Anet.

Your suggestion sounds confusing to read,
if it can’t be explained more plain(less confusing),
then for sure it probably will be hard to program.
Taking all those factors into consideration,
but I like that you try to ‘patch’ things up rather
than create a new system, like I did with my suggestion.

Trait lines

in Suggestions

Posted by: Lolyta.4582

Lolyta.4582

Your suggestion sounds confusing to read,
if it can’t be explained more plain(less confusing),
then for sure it probably will be hard to program.
Taking all those factors into consideration,
but I like that you try to ‘patch’ things up rather
than create a new system, like I did with my suggestion.

My proposal would keep the existing Tiers (Adept, Master, Grandmaster) and the 30-point maximum in each Trait line, but would reduce the number of “boxes” in each Tier from 2 to 1 and change the allowable point allocation.

  1. Eliminate Minor Trait boxes completely so we are not forced into stuff we don’t want.
  2. Take the 1 Trait that was in each removed Minor Trait box and fold it into the next box- the Major box for that Tier.
  3. Allow up to 30 points to be spent in lowest Tier (Adept Tier).
  4. Require 10 points in Adept Tier before allowing points in Masters Tier (same as now).
  5. Allow up to 20 points to be spent in next Tier (Masters). This would leave ZERO available to spend in the Grandmaster Tier.
  6. Require 20 points in lower Tier(s) before spending points in highest Tier (Grandmaster). NOTE: This could be 20 points in Adept, and zero points in Master!
  7. No change to highest Tier (Grandmaster) points- only 10 can be spent there because of the 20-point prerequisite to even get to that Tier.
  8. Because up to 6 Traits can be selected in the lowest Tier, and up to 4 in the middle Tier, the physical layout of the Trait Lines UI would have to be modified to accommodate this. It seems to me that radio buttons or checkboxes would work best, but I’m sure Anet can come up with any number of innovative ways to enable this new build flexibility for players.

Examples of how points could be spent in each Trait Line, showing Tiers left to right

Adept / Master / Grandmaster:

5 / 0 / 0

10 / 0 / 0
10 / 5 / 0
10 / 10 / 0
10 / 10 / 5
10 / 10 / 10
10 / 15 / 0
10 / 15 / 5
10 / 20 / 0

15 / 0 / 0
15 / 5 / 0
15 / 5 / 5
15 / 5 / 10
15 / 10 / 0
15 / 10 / 5

20 / 0 / 0
20 / 0 / 5
20 / 0 / 10
20 / 5 / 0
20 / 5 / 5
20 / 10 / 0

25 / 0 / 0
25 / 5 / 0

30 / 0 / 0

I think that’s all possible spreads, but I might have missed one. If so, sorry.

(edited by Lolyta.4582)

Trait lines

in Suggestions

Posted by: DragonMind.2983

DragonMind.2983

If I understand it right, after your explaination,
It doesn’t really seem to change anything at all,
when it comes to the trait progression, except
that you will have to have 10 points to actually
get trait, rather than 5.

Trait lines

in Suggestions

Posted by: Lolyta.4582

Lolyta.4582

If I understand it right, after your explaination,
It doesn’t really seem to change anything at all,
when it comes to the trait progression, except
that you will have to have 10 points to actually
get trait, rather than 5.

Firstly, no, you can spend only 5 points and get a first-tier major Trait.

Secondly, this proposal changes almost everything about how we can spend points in a Trait Line. I can’t explain it any clearer than showing every possible point allocation within a Trait Line.

I’m very sorry if it seems the same to you, but it most assuredly is NOT the same at all.

(edited by Lolyta.4582)

Trait lines

in Suggestions

Posted by: Wallace MacBix.2089

Wallace MacBix.2089

Based on your wording,

We’d lose all minor traits.
Only get to chose 3 traits.

And how is 30/0/0 any different than 10/10/10 (and just choosing 3 adapt traits)?

Unless you mean at 30/0/0 you’d just have 1 adapt level trait that would be boosted, but that isn’t that clear.

And to answer your first question

1) You wouldn’t have to pump points into a trait line just to get the ‘stat boosting’ bonus. (I know you choose traits as well, but honestly don’t you feel forced, just a bit, to put points in a trait line just to get the ‘stat boosting’?)

I’ve never felt “forced” to put points into a trait line. I’ve always chosen what weapons I like and see what traits effect them, the extra stats are just a bonus. And while some minor traits are not very good compared to their peers, some builds rely on certain minor traits (or at least only become a lot more effective because of those minor traits and the major ones that they take).

Trait lines

in Suggestions

Posted by: DragonMind.2983

DragonMind.2983

I’ve never felt “forced” to put points into a trait line. I’ve always chosen what weapons I like and see what traits effect them, the extra stats are just a bonus. And while some minor traits are not very good compared to their peers, some builds rely on certain minor traits (or at least only become a lot more effective because of those minor traits and the major ones that they take).

You make it sound like I want to remove trait lines,
but this is not the case, actually they will be better
opened up for flexibility,in case of changes, and trait
lines can be made more dedicated, because you can
have more of them.

NOTE: In your post you make it sound like
both suggestions are mine, only the
suggestion covered in my first post,
the thread start initial post, are mine :-)

Trait lines

in Suggestions

Posted by: Lolyta.4582

Lolyta.4582

Based on your wording, we’d lose all minor traits.

Not lose them, they would be moved into the Major Trait box just to their right and we would no longer be forced to spend 5 points on them if we didn’t want to. We could then select them or not, just from a different box since the Minors box would now be gone.

Only get to chose 3 traits.

Absolutely not. Please re-read my post. We could get up to 6 traits in a Trait Line, same as today. The major difference is:
*no forced spending of 5 points; we can still get the formerly-minor trait but only if we want it.
*we could take all 6 traits from the Adept Tier if we wanted to.
*we could take up to 4 traits from the Masters Tier if we wanted to.

And how is 30/0/0 any different than 10/10/10 (and just choosing 3 adapt traits)?

Firstly, 30 / 0 / 0 would be 6 (six) Adept Traits, not 3. That said, it would be different because we would not be forced to spend 15 of our 30 points in 3 Minor Traits that we don’t actually want.

Unless you mean at 30/0/0 you’d just have 1 adapt level trait that would be boosted, but that isn’t that clear.

There are no “boosted traits” (whatever that is) in my proposal. Possibly that’s why you couldn’t find any. XD