Trait templates: Earning the right

Trait templates: Earning the right

in Suggestions

Posted by: NinjaEd.3946

NinjaEd.3946

Many, and I mean many, topics about saving a build template have been suggested. Gw1 had it, worked famously and the lack of it in gw2 has upset many players (not the big a deal really, but I have heard many people in game wishing they had this).

The thing is, just throwing ease of access on the players doesn’t seem that significant. More importantly, the lack of true challenge in leveling is absent atm. Without even exp buffs one can get from 1-80 in about 2 weeks CASUALLY. HC can probably get you there in less than a week although you will likely burn out and take a break.

So instead of just releasing a trait template, what if it were earned?

The idea comes to me from an ol’ game, FFXI where everytime you wana get higher in level you did a mini quest through either collecting items or eventually fighting your own profession (crazy old guy, some were easy like thief, others were hard like RDM). Anyway, since that idea wouldn’t work in this game since there is no level brackets really, the idea would be similar.

1 Go out and complete various tasks (could be options like daily/monthly where you must complete X out of Y tasks) to finish the first part of the template. Tasks can be finish a certain jp, kill a specific champion, do x amount of world events, find a npc that leads you to a treasure (account bound when obtianed) that you turn in ,anything unique and adventurous. This rewards you with saving a build but you can only change it through the npc still. Up to 2 builds can be saved with the trainer npc at this point.

2 Collect an item for the trainer. This would be part of dungeons and the npc will ask you to obtain a specific item that can only be bought with tokens from that dungeon. So it can be things like Gift of ascalon, gift of ascension, or even wvw badges (250 or so, something comparable to the dungeons). This rewards you with another build to save with the trainer but still can only be done at the trainer. Additionally the cost to respec is reduced by 50% (although not high atm, still a little bonus helps).

3. The last step is the finale. In an instanced area, only by yourself (no party allowed inside) you must duel your profession. They will be of elite rank (silvers more commonly known) and have the traits and skills of that profession. Additionally, they will have a healing skill and an elite skill HOWEVER, to make it more interesting, you will not have an elite skill (any elite skills on/with you b4 entering are removed). You will still have a healing skill. You must kill the npc in any way possible. Personally, I think the npc should use a very strong 1v1 build of that profession (so bunker ele, power thief, maybe a hammer/ dual mace warrior w/ phyiscal skills, something challenging.)Completing this fight rewards you with a limitless consumable to retrain your traits at anytime with 3 builds that can be saved. Failing this fight will remove you from the instance and require a 24 hour wait period to re-enter.

Since this only rewards an item not a stat bonus, it poses no threat towards a supposed gear treadmill. Additionally it gives pve/wvw users something to work on IF they want. To make it more reasonable, the consumable could have a 15 minute cd between uses, only 1 per character, and not usable in an instanced area as to not make things TOO conveinient. Soulbound on aquire (enough with selling things on tp). In the end, you will have a mobile trainer with you on the go and the costs will be a 15 minute cd but no coin. Combine that with a permanent bank access and you got a whole new window of freedom well earned.

“I’m waiting for the staff to get off their lunch
break. I feel like they should be back by now..”

(edited by NinjaEd.3946)

Trait templates: Earning the right

in Suggestions

Posted by: Duke Blackrose.4981

Duke Blackrose.4981

Why should I have to earn what should have been a core feature of the game at release?

Trait templates: Earning the right

in Suggestions

Posted by: SHM.7628

SHM.7628

Why should I have to earn what should have been a core feature of the game at release?

+1 on this no brainer of a statement.

Trait templates: Earning the right

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Posted by: ThePahkage.2684

ThePahkage.2684

having to re-trait at trainer is stupid. rly rly stupid. it’s a looked over flaw in our game.

if i get a party of 5 guardians i wanna b able to re-trait before we start but without blah blah blah kitten kitten kittykitten horsekitten map travel

remember gw1 when ppl used to roll 3 or 4 eles before you could easily reset attributes? we’re in those dark ages AGAIN…it’s rly embarrassing and shameful that this system is so behind the developed concepts we’re already spoiled with in gw1. like why the kitten doesn’t soulbinding an item just put it in virtual storage like the pvp gear in gw1…rly simple concept that fixes moronic kittenkitten like your wep never being in the same spot after you wep swap.

BOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO

fix now k thx

PS
no kittens were kittened in this kittenty post

Trait templates: Earning the right

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Posted by: NinjaEd.3946

NinjaEd.3946

Why should I have to earn what should have been a core feature of the game at release?

Well, things are different in gw2. Map travel used to be free in gw1, that was thrown out. Pets used to an option on rangers, that was tossed out (hated this change.. still do but regardless). Holy trinity was in gw1, no longer in gw2. Elite skills were earned in gw1, now you just “gain” them by getting sp which is really kitten easy. If they didn’t release free trait templates b4 release it was either for a reason or because they ran out of time/resources to put it together. Since it isn’t really confirmed which is true, I’d just go with something interesting. If it was for a reason, maybe this can solve it but idk. I’m not over there.

I’ve never been a fan of being handed a free pass to unlock all my wonders and dreams. I enjoy working on things in an adventurous way (speaking for mmos). Grinding, buying, or being freely granted game completion in any way turns me way. Working to gain access to something like the tp would be non-sense but a build template? I wouldn’t mind as long as it was enjoyable on the road there.

“I’m waiting for the staff to get off their lunch
break. I feel like they should be back by now..”

(edited by NinjaEd.3946)

Trait templates: Earning the right

in Suggestions

Posted by: Duke Blackrose.4981

Duke Blackrose.4981

Why should I have to earn what should have been a core feature of the game at release?

Well, things are different in gw2. Map travel used to be free in gw1, that was thrown out. Pets used to an option on rangers, that was tossed out (hated this change.. still do but regardless). Holy trinity was in gw1, no longer in gw2. Elite skills were earned in gw1, now you just “gain” them by getting sp which is really kitten easy. If they didn’t release free trait templates b4 release it was either for a reason or because they ran out of time/resources to put it together. Since it isn’t really confirmed which is true, I’d just go with something interesting. If it was for a reason, maybe this can solve it but idk. I’m not over there.

I’ve never been a fan of being handed a free pass to unlock all my wonders and dreams. I enjoy working on things in an adventurous way (speaking for mmos). Grinding, buying, or being freely granted game completion in any way turns me way. Working to gain access to something like the tp would be non-sense but a build template? I wouldn’t mind as long as it was enjoyable on the road there.

Just because things are different in Guild Wars 2 does NOT mean they should be inferior in Guild Wars 2. Change is only worthwhile if it adds something of value to the experience or at the very least does not detract from it.

Templates are an issue of power. Map travel gold sinks and other features that were nerfed from Guild Wars 1 to Guild Wars 2 are not issues of power, but only convenience. Being able to completely change your build any time you are out of combat is a huge, huge advantage, especially for builds that can easily disengage and initiate fights on a whim.

I’m 100% okay with earning ADDITIONAL template pages, but being able to own at least 2 build templates (your current build and an alternate) should have been a core, free feature of the game since its release (hell, since beta).

Trait templates: Earning the right

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Posted by: NinjaEd.3946

NinjaEd.3946

Technically, you can change a large part of your build out of combat from skills (weapon, healing, utility, elite). That change was a bonus when compared to gw1 where you needed to be in town to change skills. Also you had to be in town to change your traits. The issue comes down to having those builds saved and ready to swap to when availible but if it was difficult to obtain, perhaps more freedom with it would be plausible like doing so out of town. In an instance, it should be you prepared b4 hand not while in there so thats the only reason I suggest not allowing a trait change in them. I’d like to not compare gw1 o gw2 too much because I know moderators have asked people not do that numerous times but this isn’t a gw1 thing. It’s an mmo thing. Like I said, Idk why it wasn’t added to begin with. But without reliable info all I can do is suggest a way to obtain it. The template idea itself shouldnt be too hard to add imo, but the question is should we just be handed it over with an apology note or should we discover it as new content to work on? Personally I’d prefer something to do thats enjoyable..

(I forsee a merge of this thread with the one below me very soon O.o)

“I’m waiting for the staff to get off their lunch
break. I feel like they should be back by now..”

(edited by NinjaEd.3946)

Trait templates: Earning the right

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Posted by: RebelYell.7132

RebelYell.7132

Why should I have to earn what should have been a core feature of the game at release?

Well, things are different in gw2. Map travel used to be free in gw1, that was thrown out.

They need to fix that too.

User was infracted for being awesome.

Trait templates: Earning the right

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Posted by: NinjaEd.3946

NinjaEd.3946

I don’t see wp costs that much of an issue really. Sure it was nice to wp for free but think about this for a second. How many wp (or outposts) were there to teleport to? Now how many wp are there in gw2? I think the small price of conveinience is a fair trade. Wp to cities if anything should be free, since you can already do that just wastes time from those couple loading screens.

Anyways, back on topic if you can.

“I’m waiting for the staff to get off their lunch
break. I feel like they should be back by now..”

Trait templates: Earning the right

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Posted by: HawkWasAngel.2571

HawkWasAngel.2571

Why should I have to earn what should have been a core feature of the game at release?

+1 again.

I posted the same suggestion few days ago (with a different system).
And It’s totally normal to be able to change its traits… The actual system is completly bad.

Trait templates: Earning the right

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Posted by: Invictus.1503

Invictus.1503

And yet another topic on this point. We have to be approaching triple digits on this.

That said, I fully agree that something should be added. There are a plethora of suggestions out there (more than a couple from me, but I can’t bring myself to retype them yet again). Hopefully Anet has seen this and is working on it. Unfortunately, we haven’t seen a dev reply or even a hint in another avenue of them working on it yet, but here’s hoping.

It’s better to keep your mouth shut and appear stupid than to open it and remove all doubt.