Traits
Holy wall of text Batman!
If you’re aiming on max damage you wont find many working builds. When they said you could have many possible builds they meant that each profession can play different roles including support and tanking builds.
Before GW2 came out Arena Net promised that what the professions lacked in skills, their traits would make up most of your builds and would actually make it so you had more customization options for your profession then you did in GW1 with is large skill pool. So far, this was a big fat lie! Or maybe it wasn’t. Perhaps Arena Net is holding off on new traits for expansions. So if they are, then why didn’t they just say so? Right now in GW1 I can have potentially millions of builds. There are not nearly as many builds in GW2. And I would like to see more trait options for each of the professions. The level of customization right now is very limited and many of the traits don’t actually do much to make a given build feel different. There are traits that do make some builds work, and I would like to see more of those.
Holy wall of text Batman!
If you’re aiming on max damage you wont find many working builds. When they said you could have many possible builds they meant that each profession can play different roles including support and tanking builds.
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