Transmutation stones for ANY look. (L/M/H)
They could call them Transmutation Diamonds, and have them cost twice as much as a Crystal while being Gem-Store exclusive, and people would still buy them… Great idea, honestly I like it! I always wanted my caster classes to be able to have a medium armor look that isn’t HotW
No.
There is a reason people can only use on armor-class.
Removing this would make it more or less impossible to know what profession your enemy was in WvW for one.
Krall Peterson – Warrior
Piken Square
Umm… Don’t the WvW classes have different names now? [Server_Name] Assaulter, or [Server_Name] Scout, that sort of thing? I mean, if worst comes to worst, just make the WvW things [Server_Name] [Profession], problem solved.
Just because it hurts the WvW people doesn’t mean it isn’t a good idea as long as workarounds are put in place (and let’s face it, even if you see someone with light armor and dual daggers, you can’t know for sure they’re an Ele. If you see someone with medium armor and a shortbow, you have no clue if they’re a Thief or a Ranger. Heavy Armor with a Hammer? Could be either. Weapon choice tells you more about their play-style and how to counter it than what profession they are, IMO)
Umm… Don’t the WvW classes have different names now? [Server_Name] Assaulter, or [Server_Name] Scout, that sort of thing? I mean, if worst comes to worst, just make the WvW things [Server_Name] [Profession], problem solved.
Just because it hurts the WvW people doesn’t mean it isn’t a good idea as long as workarounds are put in place (and let’s face it, even if you see someone with light armor and dual daggers, you can’t know for sure they’re an Ele. If you see someone with medium armor and a shortbow, you have no clue if they’re a Thief or a Ranger. Heavy Armor with a Hammer? Could be either. Weapon choice tells you more about their play-style and how to counter it than what profession they are, IMO)
Nope. The Assaulter and such is just ranks. Same for every profession. And no, we do not want to tell with the name what the enemy is. We want to figure it out by ourselves, and making everyone being able to were any kind of armor would make that more or less impossible, until they use their skills.
WvW is a rather big part of the game. Completely removing one part of that (the ability to at least figure out what kind of profession the enemy CAN be) is quite silly, especially since it doesn’t really add anything to the rest of the game.
Krall Peterson – Warrior
Piken Square
WvW is a big part of the game, really? Awesome, I’ve been wanting to get into it but have been getting the impression that WvW was dead nowadays and is mostly ACvAC. ahem Sorry, off-topic.
Didn’t know that those were just ranks, that makes sense though. Still, there are non-armor-specific ways of telling what profession is what.
Warrior:
Guardian: Aegis, seriously, they have it up all the time
Ranger: Pets
Engineer: Kits – an Engi without a kit is an Engi who is about to equip a kit
Thief:
Mesmer:
Necromancer:
Elementalist: Attunement Bracelets
Which leaves only 4 classes as a complete mystery if you remove the armor factor. And, finally, the whole “guess what class the attacker is” game in WvW is only useful in 1v1 while roaming, cause for everything else, you’ve got Masterca- I mean The Zerg. Until ANet gets rid of The Zerg, knowing what profession your enemy is won’t help much, IMHO.