“I’m waiting for the staff to get off their lunch
break. I feel like they should be back by now..”
break. I feel like they should be back by now..”
I think Frostgorge sound, and Fireheart Rise dont get enough attention. These zones are beautifully designed and offer some very fun events but their rewards are minimal and are too far in between. They really deserve a deeper sense of adventure and to reward you not just for being there but for doing well. Possible Solution? A supply caravan/balloon the towns folks must make that sets off to a town or camp. Caravan/balloon qualities are:
-no health regen.
-Health and toughness of caravan scale up as it progresses through the zone. Power, health and toughness for guards.
-10 guards for both Caravan and Balloon
-Caravan moves slightly faster than Supply pack mule from WvW.
-Rests for 30 seconds when it zones and heals a % of its max hp.
So for Frostgorge sound, an event will start where you must gather randomly placed wood around Hoelbrak to build the caravan. If successful, a caravan is made and soon will leave Hoelbrak and make its way towards Yak’s Bend. Enemy type and numbers adjust to the zone as does the Caravan’s toughness and health.
Fireheart rise will have an event start where you must gather randomly placed metal around the Black Citadel to build the machine. War balloon take off from the Black Citadel and flies straight towards the Burnt Hallow. When the ship departs you will enter a cutscene of it lifting off and enter a “fly” zone. When in this zone, there is no way to fall off the Balloon. This event will encounter the magic of the Flame Legion seige weapons, flame elementals flying about shooting at the ship, and flame legion that board the balloon. Make use of the cannons on board to protect the ship and push away invaders.
Both events reward you not based on getting to the destination, but how well, if at all, you get to the destination. The more hp the caravan has when it reaches its destination, the higher the chance of rare gear and materials. If the caravan is destroyed, the event fails and you simply walk away from it. If the War balloon gets destroyed, the event fails and you are ported back to the starting point.
When the caravan reaches its destination, you can safely purchase rare materials that randomly rotate, offering a price just below the TP price. Also some new skins could be made exclusive to these events and offer better skins/material offers the better you do the event.
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