Traveling in WvW is tedious.

Traveling in WvW is tedious.

in Suggestions

Posted by: NarcoticHaze.3497

NarcoticHaze.3497

In before “don’t die.”

Now that that’s out of the way, traveling in WvW is tedious. If you die (see above, I already claimed it) you typically have to use a wp that’s far, far away from where the fighting was going on, making it a huge pain for me personally to enjoy WvW.

So guess what I’m about to suggest?

Vehicles and mobile waypoint stations.

Vehicles

Such as tanks, waggons, dolyaks, anything, something to make moving around the terrain faster, which brings me to mobile waypoints.

Mobile Waypoints will be purchasable at a siege vendor and cost about 5-10 supply to create, and they have a decent sized health pool as they can be destroyed. Placing one that would allow a group to move to a hot spot would require strategy in placing, you can’t place it in the open and expect it to survive.

I only have these suggestions because I think the current system stinks. Walking from point a to point b over and over again from getting gang jumped by a higher populated server gave me these ideas.

Traveling in WvW is tedious.

in Suggestions

Posted by: Lord Aargadon.4135

Lord Aargadon.4135

Traveling is going to be a bit tedious, and honestly it needs to take time to get back to the fight. Its bad enough with zergs just rerezzing the dead over and over, but giving them these tools to get back at you even faster is a terrible idea. How would you like it if the enemy that outnumbers you, that you worked hard to get rid of, came back smashing at your door even faster? Sure I wouldn’t mind if traveling was more “fun” but adding vehicles that “protect” you, just means they can use them against you.

Your best defense here is having a good offense, which also means travel with zergs or a party, its more fun with other players that you know anyways. Just make sure you are protected against people that take advantage of culling and other exploits too, that just ruins the fun when you get solo’d.