Triggered Weapon Skills and Skill Visuals

Triggered Weapon Skills and Skill Visuals

in Suggestions

Posted by: Esthetx.6412

Esthetx.6412

Please consider possibly adding weapon skills that are only useable based on unique conditions caused by other weapon skills. Some examples I know from World of Warcraft:
*Warlock Conflagrate – only useable after the Immolate burn condition is currently applied
*Warrior Overpower – has a chance to be activated based on each time a Rend bleed damage ticks

Also, it would be nice to have more visually exciting / complex weapon skills and particle effects for warriors and other classes that may need it, with a sort of, “Wow, that was cool” factor. It would make the classes a lot more fun to play.

Triggered Weapon Skills and Skill Visuals

in Suggestions

Posted by: GummiBear.2756

GummiBear.2756

too few weapon skills to have that kind of stuff on them, and ther are already traits taht ahve that kind of effects, for instance a thief got a trait that gives regen when they ahve i think it is 5 stacsk of bleeding

Triggered Weapon Skills and Skill Visuals

in Suggestions

Posted by: Esthetx.6412

Esthetx.6412

Do you feel like the current skills / effects are visually stunning for Warriors and other classes? I like the Elementalist spell effects the most, so far. 5 stacks of bleeding triggering regeneration is an automatic effect that requires no reactive user input. I feel like the skills for many classes could be much more complex and exciting.

(edited by Esthetx.6412)