Trophies, Titles, and Realm Ranks

Trophies, Titles, and Realm Ranks

in Suggestions

Posted by: Rehk.6574

Rehk.6574

Ideas for more content for Endgame WvW:

#1: Titles,

Titles could simply be tiered for kills, or special titles for obtaining a certain kill to death ratio. Example (Names are blank just providing a idea for kill count required, names could come from the devs)

Rank 1: 1,000 kills
Rank 2: 10,000 kills
Rank 3: 25,000 kills
Rank 4: 60,000 kills
Rank 5: 75,000 kills
Rank 6: 100,000 kills
Rank 7: 150,000 kills
Rank 8: 175,000 kills
Rank 9: 200,000 kills
Rank 10: 250,000 kills

This would distinguish players who have spent years of time from those who are newbloods, and give a nice sense of accomplishment.

#2: Along with Titles, Trophies.

We could add a whole new vendor to the WvW zone that would sell trophies to players in exchange for tokens dropped by enemy players. (These could be class specific, or race specific tokens to signify how many of ______ class you have killed or how many of _______ race you have killed)

Trophies would be cosmetic only and be slotted to Shoulder pieces (like war medals)

Examples:

Charr Skull Trophy (1000 Charr kills)
Dried Asuran Brain (1000 Asuran kills)
Vial of Thieves Poison (1000 Thief Kills)
Hexed Shrunken Head (1000 Necro Kills)
Shield Shard (1000 Warrior Kills)

etc…

#3: Realm Ranks:

For Long term character progression and something to distinguish each character from another you could devise a series of World v World ONLY trait lines, say 5 or 6. All 5 or 6 lines would be available to all classes, and at designated tiers of accomplishment in World v World they would get a trait point for their WvW Trait tree. These trees would be large and take a LONG time to fill out. Years…but it would give us something to strive for. These traits would work in WvW only, so they would have no impact on Spvp or PvE game balance.

Example Trees might be:

Seigemaster Tree: (focusing on additional abilities or skills with seige equipment, and additional benefits or bonuses when defending a keep, possibly even adding access to new siege equipment like siege ladders or grappling hooks.)

Black Ops: (possibly giving the player access to a Decoy ability, or allow them to sabotage enemy dolyaks [make them go b00m! instead of delivering supply when they enter the keep or tower] bonus to amount of carried supply, or access to a special supply delivery system or unit [some kind of bird who carries supplies to a base in need] or some kind of spy telescope.)

The possibilities are endless, and obviously I’m not the best at coming up with specific ideas for these inclusions. Its mainly the inclusions themselves that I think would be a great addition to WvW, the specifics would best be left to better minds than myself, but what do you think?