Two Handed Weapons.
I would really like to have a 2nd sigil on my staff ele but I don’t see why the effects should be nerfed. Using 2 1-handed weapons already gives you +1 main stat :P
Gunnar’s Hold
Why not just have the ability to combine sigils?
I can’t see being able to combine sigils anytime soon, because that would be a ton of work for the guys up at Anet.
I think it would be nice if the single sigil just increased by a % for being on a 2 hand weapon. Like if you had a 30% chance to burn on crit it increased to 45% (I figure a 50% increase is fair for forfeiting a second slot)
But /i like having both abilities. Like having sigils of Hydromancy and Geomancy, where you bleed and chill upon weapon change. instead of just increasing one, i want both.
Why not just have the ability to combine sigils?
check out my superior sigil of bloodlustenergyearthairagonysmolderinghealingbattle
But /i like having both abilities. Like having sigils of Hydromancy and Geomancy, where you bleed and chill upon weapon change. instead of just increasing one, i want both.
You realise that doesn’t work, right? There’s a global cooldown on sigil effects.