Hi all,
I am always reading posts about what it would take to get more new players into WvW etc and came up with this idea.
WvW training area!
This would involve an instanced portion of a Borderlands map.
The map would have your base, a keep and a tower and a camp.
This would be a personal instance with no other real players.
All drops would be the same as npc enemies in WvW.
So the instance is only open to players who enter WvW for the first time, players cannot select to enter any regular WvW maps until this training is complete.
The training will involve a number of tasks starting with finding the commander.
The training will then guide the player through siege use, upgrading a tower/keep and capturing a camp.
Along the way the player will receive useful hints about supply and when not to take it.
players will also be told the importance of disrupting enemy dolyaks and protecting your own.
Different types of walls and defences will also be explained.
The second part of the training will explain to players how the scores in WvW work and how many points each fortification is worth.
Players can then access WvW.
My second suggestion is regarding Guild battles.
Guild Arena
An instanced area with a cost of 100 influence to enter.
Max number of 60 players in at a time.
The entry requirement can be researched in the art of war category.
Once researched you active the bonus to allow access to the instanced area.
there are 2 entrances, one for the blue team and one for the red team.
This area is access from your servers main base in Eternal Battlegrounds.
This would solve the issue of Guild battles taking up space in wvw maps and thus allow more players wanting to fight for points access to WvW.