Tyrian Trade Union, for dynamic trading

Tyrian Trade Union, for dynamic trading

in Suggestions

Posted by: Arghore.8340

Arghore.8340

I had this idea a while back and it popped back in my mind just now, so I will post it … the idea consists of a couple of improvements to make traders (not the BLTH) more dynamic and add some more content to the living world.

1. First off all, it would be nice if some Anet person could look at all the traders in the game, and make sure they have different goods on them where applicable. I don’t think I ever found a (non-heart) karma trader that traded anything different from any other.

2. There a large number of ‘guard this yak’ events in the game, that have no impact on the game, other then provide a basic item to the people tagging along. These existing yaks could be tied into the availability of goods in cities and towns.

3. As long as a yak does not reach its end destination, the goods they were shipping do not make it into the city or town, and as such these goods would not be available at their designated vendors.

These designated vendors would then let it be known that their shipment is delayed, and how are they going to feed their kids now, and ohw the horror. Go check why their shipment is not showing up…

4. Players have an added reason to guard Yaks, as they supply their cities with the goods they need…

5. These ‘yaks’ should leave periodically from important production sites in the Tyrian landscape, and effect the goods and traders that rely on these products directly or indirectly.

This whole system is set up to make Tyria more dynamic and feel more ‘alive’ as well as give players incentive to go out and take control of the world.

We are peace, we are war. We are how we treat each other and nothing more…
25 okt 2014 – PinkDay in LA