(edited by konosh.4721)
UI hiding
I support this. I’m also a player who plays without any visible UI. There are many things in the game already which help with this and I applaud the team for coming up with those solutions. The sound and fx feedback are very useful! However, I do think it would work better to allow the elements of the UI to be selectively hidden. I also think that access to stores, mail, contact list, and other things should become visible if called by a player action. They have no audio parallel as events. Having to unhide the UI in order to shop is inconvenient and the action should be understood by the game automatically. Just need a way to temporarily only show the relevant window and then close.
Suggest putting all important UI elements into an option list and with a check/uncheck selection for showing the ones a player prefers to keep.