Underwater Combat and You \(^-^)/

Underwater Combat and You \(^-^)/

in Suggestions

Posted by: Elspeth Tiriel.9243

Elspeth Tiriel.9243

It has come to my attention that I am not the only person who dislikes underwater combat. I wouldn’t go as far to say I hate it. It’s interesting despite the sense of claustrophobia… but I have a great idea to improve it. A Separate Underwater Trait set. Now don’t get your jimmies in a rustle I am not implying we have to save up for more manuals , this should be something that is accessed in the hero panel and is only active underwater. If this idea get’s any attention they could copy/paste our current traits or even go as far as to design some specifically underwater related beyond the whole X Under water weapon gets 5% damage.

Arena had the right idea by giving us a second skill bar while under water, wonderful! But our traits remaining the same is where inlays the big issue. As is your traits remains the same to reflect whatever build/weapon combo from being on land…. but that doesn’t always synergize with our underwater weapon choice. Now we could…. if we wanted trait for underwater combat ….. but in the words of the great Sweet Brown"Ain’t Nobody got time fo dat!"

So please if you think this is a good idea, want more clarification or have some suggestions or criticism of your own post below and help get this noticed!

Underwater Combat and You \(^-^)/

in Suggestions

Posted by: Katz.5143

Katz.5143

I like this idea. I would even say add both a skill set and trait set. I’ve maxed traits and skills on my level 80s. This would give me something else to work towards.

It’s a kitten conspiracy. Kittens gonna be kittens. All is vain!