Underwater only skills
Yah. They should make underwater versions of the skills that have no counterpart. Like the underwater turrets or maelstrom.
For example, traps should create hidden nets like the kraits have,that pop up when getting too close, or the elemental summonings should summon underwater versions of elementals, like lava for fire, iceberg for water, seafoam for air and seabed for earth. And ground targeted skills with no underwater version should have versions that are centered at either the foe or self.
What about the flamthrower? Underwater blowtorch! Less range, the same fun!
Sort of, while I would love underwater versions of existing skills that are currently prohibited – what I was thinking of was abilities that require you to be immersed.
For example: a utility that does a “sink” or “float” (which would not make sense on land)
That’s what I hate about the necromancer. There is only one elite that works underwater and it kills off your minions when you choose to use it. : [