Unidentified crafted gear
The main complaint on precursors is it’s reliance on rng…how does this suggestion solve that?
~This is the internet, my (or your) opinion doesn’t matter~
A small addition is needed to our crafting professions, I think that we could have use of a rare/exotic recepie that creates an unidentified item from the choosen line, like Daggers, Shields, Amulets, Staffs.. you get the idea..
Unid items have a chance of being either a named gear item or one of the “normal” crafted items, just the chance of being able to craft one of the precursors/named weapons/armors/trinkets would be nice.
Have the unidentified recepies use slightly more materials to craft than the rare/exotic ones do now maybe in the lines of 2 Ori Blades, 2 ori hilts, 20 t6 mats, 10ectoes for the exotic version or unid gear.
Thoughts and ideas on this?
The main complaint on precursors is it’s reliance on rng…how does this suggestion solve that?
Not affiliated with ArenaNet or NCSOFT. No support is provided.
All assets, page layout, visual style belong to ArenaNet and are used solely to replicate the original design and preserve the original look and feel.
Contact /u/e-scrape-artist on reddit if you encounter a bug.