Unify the day/night cycles across zones
Agreed. I’d go one step further and suggest that the full cycle fits exactly into a 23 hour period (eg an 11h 30 min cycle, or a 7h 40m one) so that people who can only log in at a specific time of day still have variation in what part of the cycle they play.
+1 for time synchronization across the server
Also would like to have a way to determine in-game time
Agreed. I’d go one step further and suggest that the full cycle fits exactly into a 23 hour period (eg an 11h 30 min cycle, or a 7h 40m one) so that people who can only log in at a specific time of day still have variation in what part of the cycle they play.
Good suggestion. I’ve heard that it’s currently on a two-hour timer with 80 minutes of day and 40 of night. Of course, with each instance running individually as they do currently, players presumably end up spending approximately 1/3 of their gameplay at night, regardless of actual real time. But yes, it would be a fantastic idea if we ever see time unified cross-instances.
+1 for time synchronization across the server
Also would like to have a way to determine in-game time
I agree, it would be nice to be able to tell the server time. Possibly a variation on the /time command?
Another interesting thread (https://forum-en.gw2archive.eu/forum/game/suggestions/Day-Night-Cycle/first) discussed this same topic and the possibility of making night more distinctly nocturnal. I agree with synchronizing the cycles, but I do feel that a lot more can be done ontop of it.
Another interesting thread (https://forum-en.gw2archive.eu/forum/game/suggestions/Day-Night-Cycle/first) discussed this same topic and the possibility of making night more distinctly nocturnal. I agree with synchronizing the cycles, but I do feel that a lot more can be done ontop of it.
Thank you for that link. I had found an even older thread upon using the search function, but it had been inactive for at least two months and didn’t bring up the specific issue of cross-instance synchronization. Somehow I managed to miss the one you posted.
There are some excellent ideas in there, and I hope that some of them have by now made it to ANet’s ears.
I don’t know if it’s already been said or not, but maybe have different time zones divided across Tyria, so it’s half and half
I don’t know if it’s already been said or not, but maybe have different time zones divided across Tyria, so it’s half and half
Not a bad idea, but I for one would prefer to see an asymmetric server/real time clock, like Snoring suggested. One of the primary points of unifying the clocks across instances is to restore immersion, and the world map is certainly not large enough to be half in day and half in night at all times.
I don’t know if it’s already been said or not, but maybe have different time zones divided across Tyria, so it’s half and half
You haven’t seen how little of the planet we have access to.
I don’t know if it’s already been said or not, but maybe have different time zones divided across Tyria, so it’s half and half
You haven’t seen how little of the planet we have access to.
and that’s just Tyria never mind Cantha or Elona. I would however suggest that different regions ( Ascalon, Kryta etc ) be more uniform
And can we please have names for the Days! What kind of moronic oversight is that? Everyday is always today because my clock doesn’t display a named day.
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