Universal Block
I don’t have a problem with a block mechanic.
It could be implemented as an alternative to dodge to give the players more freedom and options. They can both drain from your stamina so that would be fine I guess.
In some situation dodging and blocking can both be a solution, while in AOE-style problems blocking isn’t going to be very useful (i.e. blocking doesn’t make sense when you’re standing in the fire). Still it gives you options and options are good.
Possibly dodge can be a full damage evasion while block can simple reduce the damage (by some percentage) as you’d probably be able to block a lot longer than you could dodge.
But at present I still feel as if something is wrong with the dodge mechanic (can’t really but my finger on it other than to say it feels rather broken). I’d rather like them to fix that first though (if there’s a problem and it’s not all in my head).