Until that, I’ll play GW2.
Unterwater Finishing Move
I can’t wait until ANet releases the game promoted in the manifesto.
Until that, I’ll play GW2.
Until that, I’ll play GW2.
Underwater you are not downed, you drown.
All professions have some kind of snare underwater. For example, with Earth magc you can make them sink.
It takes way longer, but that’s how underwater combat works.
It takes way longer, but that’s how underwater combat works.
That’s the issue – because it takes way longer and drowning players are able to “defend” a point, it gives an unfair advantage to deffing an underwater point imo.
But if I’m a minority with that opinion – I’m okay with that.
I can’t wait until ANet releases the game promoted in the manifesto.
Until that, I’ll play GW2.
Until that, I’ll play GW2.
It’d be very useful. Underwater combat has a lot of potential, though for various reasons it ends up being a lot more clunky than it should be.