Updates and client issues

Updates and client issues

in Suggestions

Posted by: Manly Mullins.5714

Manly Mullins.5714

I have encountered a problem many times, especially with FOTM. My group and I will be on the third part of a fractal, just before the jade maw, when a dreaded client crash happens. This is only a minor nuisance, unless there was an update. While I enjoy the time extension applied if you are in a dungeon for the update, if your client crashes, you are done. Once opening the client again, you are forced to update and are rendered unable to rejoin your group again. I’m not sure what exactly could be done here, but I suggest that there be a change made to the update system to prevent this from happening. Making the update optional for a short period of time, enabling the user to access the client to finish the dungeon would be a nice change.

Updates and client issues

in Suggestions

Posted by: Jrunyon.3012

Jrunyon.3012

They can’t do that. The reason why you can still do dungeons is because it is a separate instance, but when you log in, you are entering the main instance and you can’t go there when everyone else is on a separate build.

There is just no way I can ever see Anet doing something with this. It’s way too much of a hassle for such a rare issue.

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