Venom/enchantment change.

Venom/enchantment change.

in Suggestions

Posted by: NinjaEd.3946

NinjaEd.3946

This goes for all venom type skills across any profession. Currently the system goes, that once you activate the venom or enchantment your next X attack (s) have that effect. However some of our weapons of choice are either really quick thereby wasting the venom or you wana use the venom on target Y but target x sets a wall or shield absorbing the venom without doing damage to them. I think a new way of choosing when to apply the venom would be nice in a way as such:

Activate Venom/enchantment, applies 1 of the attack automatically on your next attack. However the remaining hits are left on the venom, you reactivate the skill to reapply. Since venom durations are usually for 30 seconds, you will have 30 seconds to reapply and use up all the charges of the venom but you chose when to apply. So if I’d like to apply immobilizing venom on Disabling shot perhaps, it could be done and then my next attack would be without the venom unless I chose to click to reapply the venom/enchantment. I think this would allow people to pick their hits more accurately without wasting any of the venom/enchantment charges.

For those who may be overwhelmed by this, you can hold down the venom skill to apply your next however many hits to apply the venom without having to reapply. That way no one is left behind with some new learning curve intended to help not harm.

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