Vertical progression idea - gear recrafting

Vertical progression idea - gear recrafting

in Suggestions

Posted by: ZeftheWicked.3076

ZeftheWicked.3076

Not long ago i dusted off my level 50 necro and while i was getting busy with his tailoring it hit me:

It takes considerable amounts of materials to craft what i need (if we’re talking rares), while results lasts a day or two, before i drop(!!) something better.

Everything rare or even master quality is quite costly given how short-lived it is untill i hit lvl 80 exotics or ascended crafting tier.

My solution:
Recrafting – rather then making new item, you upgrade old one you use to current crafting tier stats.

Benefits:

  • you can keep the looks of the item you like without stat sacrifice
  • matches the pace of leveling system – you level fast & you can upgrade fast
  • helps ascended farming – less mats needed for upgrades = more in bank for end game gear.
  • greatly reduces frustrating mats grind, remember not everyone levels by killing hoards and hoards of mobs.
  • doesn’t really kill off making new rare items from scratch, as they’re new skins to use.
  • given the above it kills off crafting new ugly items or same looking gear – and good riddance.

(edited by ZeftheWicked.3076)

Vertical progression idea - gear recrafting

in Suggestions

Posted by: Adrianna.3092

Adrianna.3092

or.. you could just get to 80.. then it doesnt matter.. it really doesnt take long anyways..

Vertical progression idea - gear recrafting

in Suggestions

Posted by: ZeftheWicked.3076

ZeftheWicked.3076

Getting to 80 does not automatically make my crafting get to 400. And it matters a lot because crafting grants me ability to truly hand-pick the stats i want on my end game gear without being reliant on TP or luck, and lets me get the stats i want on a gear which looks i love via transmutation.

Vertical progression idea - gear recrafting

in Suggestions

Posted by: Adrianna.3092

Adrianna.3092

gold does the same thing… and its already in the game.. waste of dev time.