First off I want to sing my praises for the environment in this game. I truly love the idea of the vistas- taking time from keeping your nose on the grinding wheel and appreciating the game around you. That being said I feel as if they don’t really have a point. I realize the point of them may be that there is no point but I feel as there should be more incentive to go out of your way to climb the vistas, at least from a leveling progression standpoint rather than that of a completionists . My idea is that vistas serve a similar purpose as scouts do before you’ve explored all of a map. Going out of your way to climb a vista would now grant you a nice aesthetic view of your surrounding area, as well as some useful information on nearby quests, events, or what have you. It would only be a one time thing, much like the scouts but I feel it would enhance the feeling of exploration in a new zone as you climb to higher ground to get a bearing on your surroundings. I think it would also give more options to players who are looking for something to do in new zones without having to go visit a scout, as well as give vistas a practical purpose and incentive to seek them out while leveling on the map like the skill points and waypoints provide.
Another idea I had was maybe after completing all the vistas for an area we could get some more concept art for the zone? I LOVE your concept art.