WTB distance meter to validate "unit" Range.

WTB distance meter to validate "unit" Range.

in Suggestions

Posted by: Razariel.5091

Razariel.5091

1200 what? 900 what? 600 what? Inches? Feet? Meters? Who knows!?

In most games featuring a “unit” of measurement I.E. Distance from/to Target there is a very visible number which is located somewhere on your screen indicating that distance and changes depending on your characters proximity to said target. NOT ON GW2

Seems fairly self explanatory and I do not believe it this requires much embellishment. GW2 is a great game with TONS of immense potential. This is one small feature which will enhance game play. If Aion can do it, Anyone can right?

Please implement an actual ranger indicator so we no longer need to use our imaginations to tell our actual proximity to/from selected targets.

WTB distance meter to validate "unit" Range.

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Posted by: Jezath.7395

Jezath.7395

there is kind of... A red band will appear on your skill when your selected target is in range

Tis not what they can do for you
Tis only what you can do for all

WTB distance meter to validate "unit" Range.

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Posted by: bwillb.2165

bwillb.2165

there is kind of… A red band will appear on your skill when your selected target is in range

Which is unfortunately entirely unhelpful on a lot of abilities. Some will miss even if there is no red bar, some will hit even if there is a red bar, and some require more than just a binary range indicator, such as the ranger longbow 1 skill.

WTB distance meter to validate "unit" Range.

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Posted by: Jezath.7395

Jezath.7395

yeh its not good but its there

Tis not what they can do for you
Tis only what you can do for all

WTB distance meter to validate "unit" Range.

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Posted by: Alyssa.3419

Alyssa.3419

Would be nice with the Mesmer’s Spatial Surge ability (great sword 1) to know what tier of damage I’d do.

WTB distance meter to validate "unit" Range.

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Posted by: Anymras.5729

Anymras.5729

The Engineer’s Blunderbuss, or Blowtorch abilities also have a distance-based damage scheme. Having a more accurate means of rangefinding than “It’s red, I need to get closer” would be very nice indeed. It’d also be nice if the red bar thing was accurate; in the short time that I played a Necromancer, I noticed that the Life Siphon ability would be Out of Range even when the red bar wasn’t there, and that I (while playing an Engineer) could club things with my Toolkit wrench at farther range than it said.

WTB distance meter to validate "unit" Range.

in Suggestions

Posted by: Jejune.3027

Jejune.3027

Am in total agreement. There is no logical reason for the game not to provide one. For we rangers it would a added asset to the group. We then could judge a distance that is need faster for our skills. This would also apply to casters. I see melee using this also, especially if there might be adds on the sides along the path and in judging their distance to the main mob.

Does not have to be fancy, does not have to take up the whole screen. Maybe a very thin vertical line or box which you could move to where u wish on the screen and also bring up or close as you prefer so no clutter on your scree.