Warrior #6 - #10.

Warrior #6 - #10.

in Suggestions

Posted by: JETWING.2759

JETWING.2759

Warrior lacks of sustain, everyone here knows.
I think that one of big reasons are the kack of divesity in utility skills.
I talk diversity because the most of warrior utilities and elites have similar effects.
Ex:
*Banner Strength = Signet Power(passive) = FGJ = Banner Batle = Signet Rage(active) = Jugernaut.
*Banner Defense = Signet Dolyack(passive) = Endure Pain = Jugernaut.
*Banner Discipline = Signet Fury(passive) = FGJ = Banner Batle = Signet of Rage(active).

- Too much skills focused in buff status…

Maybe warrior is need something diferent, perhaps focused in dmg mitigation or that disturb the enemy, granting to warrior some time for rechage heal skills.

- I think warrior actually needs less of status buff and more of skill and sustain.

Warrior #6 - #10.

in Suggestions

Posted by: xCrusadentx.2784

xCrusadentx.2784

Warrior lacks of sustain, everyone here knows.
I think that one of big reasons are the kack of divesity in utility skills.
I talk diversity because the most of warrior utilities and elites have similar effects.
Ex:
*Banner Strength = Signet Power(passive) = FGJ = Banner Batle = Signet Rage(active) = Jugernaut.
*Banner Defense = Signet Dolyack(passive) = Endure Pain = Jugernaut.
*Banner Discipline = Signet Fury(passive) = FGJ = Banner Batle = Signet of Rage(active).

- Too much skills focused in buff status…

Maybe warrior is need something diferent, perhaps focused in dmg mitigation or that disturb the enemy, granting to warrior some time for rechage heal skills.

- I think warrior actually needs less of status buff and more of skill and sustain.

Damage Migitation: Endure Pain, Dolyak Signet, Banner of Defense
“Disturbing” Enemy: Stomp, Kick, Bull’s Charge, Throw Bolas, Fear Me

Royal Blood Oath:
We are sworn together by our blood…

Warrior #6 - #10.

in Suggestions

Posted by: Envy.1679

Envy.1679

if you build for burst dont complain on sustain.

we have plenty of sustain if you build it right.

a shield is 3 second block. endure pain is liek a 4 second block. signet of stamina will cure condition. if you have mobility you can use that to get out of fight like gs or sword. if you run runes of hoebrak thats more sustain. if you in wvw you can run lemon grass for even more sustain.

also your traits will affect your sustain.

we have a lot of sustain as it is

MARATHON CIV 5 DIFFICULTY 10 STILL GOING

Warrior #6 - #10.

in Suggestions

Posted by: TheDaiBish.9735

TheDaiBish.9735

Utilities for Warrior damage mitigation

Endure Pain – Invulnerable
Kick, Stomp – Interrupts
Dolyak Signet – Stability, Damage Reduction
Balanced Stance – Stability
Berserker’s Stance – Reduced Condition Duration
Banner of Defence – T + V
”Shake It Off!” – Condition Removal
Signet of Stamina – Faster Endurance so more dodges, condition removal.
Throw Bola – 4 sec immobilise
Bull’s Charge – KD

Even if not intended to be used in these ways, these skills can be used to mitigate damage. Obviously, the skills used will depend on your build.

Life is a journey.
Time is a river.
The door is ajar.

Warrior #6 - #10.

in Suggestions

Posted by: Fenrir.5493

Fenrir.5493

Lol at the fanboys.

“We also realize that we can make mistakes but we dont care because I HAVE THE POWAAA!!”

Warrior #6 - #10.

in Suggestions

Posted by: JETWING.2759

JETWING.2759

Yeah…
They just laugh of warriors :/

The only classe that can’t stand face to face against anyother class in this game, and the guys comes with “we have a lot of sustain” :/

Warrior #6 - #10.

in Suggestions

Posted by: TheDaiBish.9735

TheDaiBish.9735

Lol at the fanboys.

Yeah…
They just laugh of warriors :/

The only classe that can’t stand face to face against anyother class in this game, and the guys comes with “we have a lot of sustain” :/

Incredibly constructive.

I especially liked the part where you told us where we were wrong and why we’re wrong.

Life is a journey.
Time is a river.
The door is ajar.

Warrior #6 - #10.

in Suggestions

Posted by: Player Character.9467

Player Character.9467

Endure pain isn’t an invuln… fail at skill 1.

Warrior #6 - #10.

in Suggestions

Posted by: TheDaiBish.9735

TheDaiBish.9735

Endure pain isn’t an invuln… fail at skill 1.

Well, Invuln for Direct Damage. It’s still a form of Damage Mitigation.

Life is a journey.
Time is a river.
The door is ajar.

Warrior #6 - #10.

in Suggestions

Posted by: Player Character.9467

Player Character.9467

Endure pain isn’t an invuln… fail at skill 1.

Well, Invuln for Direct Damage. It’s still a form of Damage Mitigation.

And real invulns prevent CC, conditions, confusion/retaliation procs.