Warrior Hammer handicaps in WvW

Warrior Hammer handicaps in WvW

in Suggestions

Posted by: Radburn.7569

Radburn.7569

I’ve given up on one of my favourite weapons in WvW which is the Hammer. I use to do ok before culling and lag was an issue and I have no issues using one in sPVP. Its long activation & animation times and #3 & #4 abilities planting your feet coupled with culling and skill lag make it nearly impossible to time them right in WvW.

Here’s my suggestion:

  • Increase the range of auto attack and all Abilities to 150
  • #3 & #4 no longer plant your feet, you can use while running
  • #5 quicker activation

Warrior Hammer handicaps in WvW

in Suggestions

Posted by: Kaimick.5109

Kaimick.5109

You asking for a skill that works fine in sPvP ( as you said ) and PvE to be changed because of WvWvW, which is in due part to the culling and lag issue. Instead of asking for a fix to the culling issue ( which is being fixed on the 26th of march ) which is the main cause of the problem.

Warrior Hammer handicaps in WvW

in Suggestions

Posted by: NinjaEd.3946

NinjaEd.3946

You can walk with #3 on warrior hammer.. #4 well the animation suggests you would need to plant your feet because (s)he twirls a massive hunk of metal around themselves. I agree on the #5 however, for the long cd it should be less predictable.

“I’m waiting for the staff to get off their lunch
break. I feel like they should be back by now..”

Warrior Hammer handicaps in WvW

in Suggestions

Posted by: Kaimick.5109

Kaimick.5109

I agree that #5 could be less predictable and everything else that NinjaEd said, but Ninja that isn’t what he is complaining about, and why he is asking for the change. His reason for the change is already being fixed, ergo this suggestion is null and void. UNLESS of course he just wants to change how the skills work for Hammer and the removal of the root on #4, then it that case the thread needed to be named something different.

Warrior Hammer handicaps in WvW

in Suggestions

Posted by: Radburn.7569

Radburn.7569

Culling may be fixed on the 26th, lets hope so. Anet stated skill lag will not be fixed by this patch and that is a separate issue. Everyone is effected by skill lag and culling, but melee classes that require to be within 130 range and time their abilities are at a SEVERE disadvantage in this scenario over other classes that don’t have to worry about positioning or range.

In the mean time I’ve switched to sword & warhorn + Longbow and I’m having a blast now. I retain my mobility, added some condition to my build which synergizes with both weapons and best of all its mindless. I did enjoy Hammer and the skill required to pull off chain CCing people, but right now its just frustrating because more often than not you’re using Earthshaker, #4 or #5 and completing missing then watching them go on cooldown.

Warrior Hammer handicaps in WvW

in Suggestions

Posted by: Catisa.6507

Catisa.6507

Culling may be fixed on the 26th, lets hope so.

wrong, culling will definitely be removed 26 march. Whether that increases lag is another issue but post 26 march culling will not exist (PS: it’s not getting fixed it will cease to exist, the system has been removed).

AR