This is a cosmetic suggestion of relatively small concern.
When using a rifle on my warrior, I noticed there is a silly detail concerning the animations.
When using the skill #2 [Aimed Shot], the description implies a precise shot, but the animation is a quick shot from the hip.
And when using the skill #3 [Volley], which is clearly a rapid shot of sorts, the animation shows the character raising the weapon to a precise aiming position.
I think the animations would fit the skills a bit better if they were swapped. Aimed shot would be aimed and volley would be a series of rapid shots from the hip.
Thank you for your consideration.