Way to increase guild involvement in all PvE areas

Way to increase guild involvement in all PvE areas

in Suggestions

Posted by: DirtyRich.4903

DirtyRich.4903

I’ve found it somewhat depressing to see so many Dynamic Event areas where the enemy forces are controlling all the possible sites because players aren’t bothing to defend the area. High level players either aren’t there or don’t bother.

Maybe the more active guilds can be contracted to patrol/defend these Dynamic Event areas, replacing the ally NPCs there. The guilds would then be rewarded for successfully taking and holding these Dynamic Event areas, for example the guild would receive exclusive benefits like reduced prices at the gem store or something. Bonus rewards could be given for group events completed during the contract. Maybe the maps could be updated with the names of the guilds guarding each area, changing with the contracts.

Failure to hold the areas would break the contract, allowing another guild to take it. There could also be an expiration to the contracts to allow guilds to rotate through.

This would achieve a few things. First, it would lessen the concentration in farming areas, dispersing the more active players. More players would be around to do Group Events, assisting solo players. It would also make the guilds more prominent in PvE, and allow guild members to contribute even if their schedule doesn’t match the rest of the guild’s.

Way to increase guild involvement in all PvE areas

in Suggestions

Posted by: Kite.2510

Kite.2510

I’ve found it somewhat depressing to see so many Dynamic Event areas where the enemy forces are controlling all the possible sites because players aren’t bothing to defend the area. High level players either aren’t there or don’t bother.

Maybe the more active guilds can be contracted to patrol/defend these Dynamic Event areas, replacing the ally NPCs there. The guilds would then be rewarded for successfully taking and holding these Dynamic Event areas, for example the guild would receive exclusive benefits like reduced prices at the gem store or something. Bonus rewards could be given for group events completed during the contract. Maybe the maps could be updated with the names of the guilds guarding each area, changing with the contracts.

Failure to hold the areas would break the contract, allowing another guild to take it. There could also be an expiration to the contracts to allow guilds to rotate through.

This would achieve a few things. First, it would lessen the concentration in farming areas, dispersing the more active players. More players would be around to do Group Events, assisting solo players. It would also make the guilds more prominent in PvE, and allow guild members to contribute even if their schedule doesn’t match the rest of the guild’s.

I know it’s annoying, but I don’t think they should put entire guilds on that role…

I made a suggestion a wile ago on this mater, and I believe the best thing is to put something unique being looted from the lesser used content.
Given the maddness that made people go and spend so much money just to buy tons of keys and get that chainsaw on Halloween, is proof that it’ll work.

…and don’t be toxic!

Way to increase guild involvement in all PvE areas

in Suggestions

Posted by: DirtyRich.4903

DirtyRich.4903

To add another thought…

This could also be used to add more strategy to PvE… have the enemy launch an attack on multiple sites at once, forcing the guilds to determine the best way to spread their members, possibly even causing them to surrender on site to defend another.

Way to increase guild involvement in all PvE areas

in Suggestions

Posted by: DirtyRich.4903

DirtyRich.4903

I know it’s annoying, but I don’t think they should put entire guilds on that role…

I made a suggestion a wile ago on this mater, and I believe the best thing is to put something unique being looted from the lesser used content.
Given the maddness that made people go and spend so much money just to buy tons of keys and get that chainsaw on Halloween, is proof that it’ll work.

I think the two ideas would work well together… use your bounty idea for the champion group events especially, while the guild contracts would be for the normal dynamic events.

Way to increase guild involvement in all PvE areas

in Suggestions

Posted by: BioHazard.2147

BioHazard.2147