Weaken Arah...

Weaken Arah...

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Posted by: sqveeze.4925

sqveeze.4925

Arah is too hard. Lot of players doing Arah first time or they’re not as experienced as they should be. The first 4 mob in P3 wipe the whole party… cmon. Arah needs to be a bit easier than now…

Free will is an Illusion"

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Posted by: ExTribble.7108

ExTribble.7108

It forces coordination. That’s something I actually like. Pugs shouldn’t be able to faceroll a dungeon with little/no communication. All you need is one moderately experienced person and your team should not wipe too many times if they’re competent.

On my guardian, I led four newbies through P3 with only one or two wipes when I had only done the path twice before. Granted, it got rather sticky on some fights and skipping runs. Even with that, we wiped fewer times than I’ve since had in other “experienced” groups. If you inform your party as to what they need to do and prioritize the deadlier targets you should be fully capable of completing the dungeon.

“Any lump can hack bad guys to death, but it takes skill
and style to turn them into craters and dust.” -Tonn
Number-crunching for ecto salvages – periodically updated

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Posted by: Malthurius.6870

Malthurius.6870

Exploration has always been meant for coordinated groups and not pugs. If anything all the other explorables need to be brought up and improved.

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Posted by: Andrax.4576

Andrax.4576

Arah is too hard. Lot of players doing Arah first time or they’re not as experienced as they should be. The first 4 mob in P3 wipe the whole party… cmon. Arah needs to be a bit easier than now…

I don’t think its too hard, i think there would be something wrong if a group of first timers can go through the endgame dungeon without wipes.

If the first 4 mobs are constantly wiping your groups in Arah, i think you are just doing something wrong (as a group).

imo, Arah is good as it is right now.

Rose Osiana [Elementalist]
Gandara EU
[DYE]