Weapon Builds
Vote up if this sounds good and vote down if that’s somehow possible.
Add this suggestion to guild wars 2, anet, or any of my suggestions on the guild wars 2 forums at your discretion. You guys are welcome to implement them and in any way at your liking. I hold no IP (Intelectual Property) claiming to any of them other than only anet is given my sole use permission (meaning no one else is given permission(or unless anet gives them permission)). lol. hehe.
Just a release disclosure for you guys if needed.
Also if i’ve forgotten to post this up.
Why give each weapon a ‘combat’, ‘escape’, ‘healer’ when you already can do that in your selection of weapons to begin with?
That depends on class, thief is really in need of some new skills, we got only 1 viable non stealth build, thats evade thief, soon as they redeisgn pistolwhip instead i will be happy.
Too complicated, do not want.
From what I read, one of the reasons they designed the skills this way is because they felt that the system in GW1 was too complicated for any beginner.
And it’s not like the weapons themselves don’t already have various specialities to them.
Also, in a game like GW2, customization doesn’t go well with spectators.