Weapon Builds

Weapon Builds

in Suggestions

Posted by: Zahld.4956

Zahld.4956

Since each weapon has a set of preset skills, why don’t each weapon get a few set of skills available to it to do different types of combat tactics. Each set could be given a name to identify what of set it is. For example’ “Escape” set could help the player escape easier in combat, “Heal giver” could allow players to heal more in combat, “Nuclear attack” could apply more dps(damage per second) than usual. Etc. A game mechanic that could also be added would be to prevent players from using one or every other build (or build types) for one or all weapons also (sorry if this might sound confusing but there are different possibilities).
Also to expand further customization, if each skill would have it’s own pane that would give a break down of what it does and allow modifications to what it does. At each point in its action(s) or if there’s more than one, a choice from a set of replacement actions could be chosen. Each skill would be like a sentence where the verbs or nouns could be replaced like an ad-lib game. Or whole sentence skills could be changed also…. This would allow for more direct skill augmenting or adjusting to allow higher levels of customization to combat. (potentially). Well…that just came to me right now and i just wanted to share that with the GW2 peeps.
Thanks for reading.
TLDR – read it cause there is no TLDR available lol.

Weapon Builds

in Suggestions

Posted by: Zahld.4956

Zahld.4956

Vote up if this sounds good and vote down if that’s somehow possible.

Weapon Builds

in Suggestions

Posted by: Zahld.4956

Zahld.4956

Add this suggestion to guild wars 2, anet, or any of my suggestions on the guild wars 2 forums at your discretion. You guys are welcome to implement them and in any way at your liking. I hold no IP (Intelectual Property) claiming to any of them other than only anet is given my sole use permission (meaning no one else is given permission(or unless anet gives them permission)). lol. hehe.
Just a release disclosure for you guys if needed.
Also if i’ve forgotten to post this up.

Weapon Builds

in Suggestions

Posted by: Player Character.9467

Player Character.9467

Why give each weapon a ‘combat’, ‘escape’, ‘healer’ when you already can do that in your selection of weapons to begin with?

Weapon Builds

in Suggestions

Posted by: Big Tower.5423

Big Tower.5423

That depends on class, thief is really in need of some new skills, we got only 1 viable non stealth build, thats evade thief, soon as they redeisgn pistolwhip instead i will be happy.

7800 hours ingame, and counting.

Weapon Builds

in Suggestions

Posted by: Olba.5376

Olba.5376

Too complicated, do not want.

From what I read, one of the reasons they designed the skills this way is because they felt that the system in GW1 was too complicated for any beginner.

And it’s not like the weapons themselves don’t already have various specialities to them.

Also, in a game like GW2, customization doesn’t go well with spectators.