The halberd consists of an axe blade topped with a spike mounted on a long shaft. It always has a hook or thorn on the back side of the axe blade for grappling mounted combatants. It is very similar to certain forms of the voulge in design and usage. The halberd was 1.5 to 1.8 metres (5 to 6 feet) long. (from wikipedia)
Warrior moveset: focused on applying conditions, but its not necessarily a “condition damage” set
Slot 1 (3-attack sequence):
>Diagonal Slash: Slash enemies
>Diagonal Slice: Slash enemies
>Piercing Thrust: pierce the target inflicting Vulnerability if the target is Bleeding
Slot 2 (12 sec cooldown, 800 range)
>Impale: Leap to the target location and strike him with a piercing attack inflicting heavy Bleeding if the target is Crippled
Slot 3 (8 sec cooldown, 800 range)
>Wounding Wave: releases a shockwave in form of a horizontal slash that damages enemies on its way inflicting Cripple if they are Vulnerable
Slot 4 (18 sec cooldown, 6 sec channel)
>Spin Weapon: Spins the halberd in front of you blocking any frontal attack for 6 seconds (back is still vulnerable)
Slot 5 (40 sec cooldown, 3-attack sequence)
>Bloody Swipe: Leap to the target (400 range) and attack dealing 30% extra damage if the enemy is bleeding and refreshes the bleeding effect duration
>Crushing Slash: Leap to the target (400 range) and attack dealing 30% extra damage if the enemy is vulnerable and refreshes the vulnerability effect duration
>Crippling Thrust: Dash to the target (600 range) and pierce him dealing 30 % extra damage if the enemy is crippled and refreshes the crippling effect duration
Burst: (300 range radius circle)
>Brutal Whirl: Do a 360 swipe that deals damage to all enemies arround you and inflict conditions depending on the amount of adrenaline you have
lv1 – inflicts bleeding
lv2 – inflicts bleeding and vulnerability
lv3 – inflicts bleeding, vulnerability and cripple
Guardian moveset: focused rooting enemies in place by alternative means and stacking weakness/vulnerability
Slot 1 (3-attack sequence)
>Righteous Thrust: damage and inflict Weakness
>Righteous Slash: horizontal slash
>Righteous Slice: horizontal slash
Slot 2 (6 sec cooldown, 2-attack sequence)
>Binding Strike: Pierces the enemy and attach a chain on him, the chain fades after 6 seconds or if the line of sight between you and the enemy is broken (not by range)
>Pull Back: Pull the bound enemy back to you inflicting vulnerability to the foe and destroying the chain
Slot 3 (18 sec cooldown, 500 range radius, 2 second channel)
>Furious Vortex: Spins the halberd over your head creating a vortex that block enemy projectiles and pull nearby enemies to you, enemies stuck in the vortex are stunned until it ends.
Slot 4 (20 sec cooldown)
>Symbol of Power: Smash a mystical symbol into the ground that inflicts vulnerability to enemies and grant Might to allies, enemies leaving the symbol area before it expires are inflicted by a stack of Weakness
Slot 5 (25 sec cooldown, 2-attack sequence)
>Halberd of Bravery: Summon an Arcane Halberd to defend you
>Command: Command your halberd to pierce the target, damaging all enemies on the path, this destroys the halberd.
(edited by Luisedgm.2375)