Weapon Skills

Weapon Skills

in Suggestions

Posted by: Delar.9456

Delar.9456

Weapon Skills

Having character skills tied to weapons is an interesting concept on paper but in practice it’s extremely repetitive and lacks variety. I play a warrior character and use the standard axe/mace combination which is optimal DPS for PvE. I have the same five skills forever… The utility skills change from solo to group but again not very exciting…

I do think that the limited number of skill slots is a great idea compared to the endless skill bars of other MMORPG games but it would be vastly improved if we can choose our own skills from a subset of skills tied to each of the weapons.

For example say there are ten possible skills tied to two handed weapons such as greatsword, longbow, etc and six possible skills tied to one handed weapons such as axe, mace, etc. You can move your selected skills to your weapons bar and it will save that configuration any time you equip that particular weapon.

Each weapon can have its own theme such as sword bleeds, mace stuns, etc while not locking you into the same weapon skills forever.

Weapon Skills

in Suggestions

Posted by: Krude.7495

Krude.7495

Check out my suggestion:
https://forum-en.gw2archive.eu/forum/game/suggestions/New-Weapon-Skills-Capes/first#post3221765

I think you could say our posts are somewhat around the same topic, yea? Throw in some more tweaking and we could have a great idea in our (and their) hands.