Weapon Slot Skills, Let Me Choose
i uderstand this would take time, but could be something added in a big patch or expansion
Im all for the simple 5 ability skill bar, I hated other games where your screen had a cluster —-- of abilities.
But i do have 2 possible choices that i think would help diversify skills without adding too many.
(1) you can choose from a list of utility skills, make weapon slot skills similar. slot 2, 3, 4, and 5 EACH have 2 choices for THAT slot. Example…. dont like Ranger Longbows rapid fire?, you can replace it with a fire arrow that burns the target for 5 seconds.
(2) Add follow up skills to most the 2,3,4, and 5 skills (similar to the slot 1 chains) Example Guardian Hammer Might Blow’s follow up would be Wild Swing. the follow ups would do more damage than the auto attacks so interupting and doding chains would be very beneficial.
i uderstand this would take time, but could be something added in a big patch or expansion
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