Weapon progression?
An interesting idea, but it couldn’t really be that simple, when you consider how this genre of game treats gear. None of that ‘levelling up’ for the weapons would even matter until you reach endgame.
Plus, that’s a lot of new models they’d have to add.
Credit where due, it sounds sorta nifty, but I can’t see it working.
I think this would be pretty cool for evolving Exotic gear into Ascended.
I.e
- Weapon must be level 10
- Must have completed all Fractals with it.
- Needs to be infused with Gift of Ascention.
Time is a river.
The door is ajar.
Another example of how this could work is that every weapon which upgrading has started gets rank of race/boss/whatever exterminator.
Every rank would add additional dmg and/or defense against specific boss/dragon/whatever. If we get Hard Mode, this upgrades could become necessity.
To gain them we would need to complete an achievement(s) related to enemies.