Weapon progression?

Weapon progression?

in Suggestions

Posted by: Gizmo.8623

Gizmo.8623

Hi all,

Just an idea that it could be nice to have our weapons and offhand items progress as we used it.
After using some kind of enhancement on it, weapon would start to acquire experience points or kill points of vets/champs/legendary monsers to gain new levels. Items would NOT increase stats but change how they looks and after achieving max. lvl they would gain new visual effect and a name! Something like this was in Fable 3 I believe.

Having maxed weapons would make them unable to transmute.
This should create a feeling of having truly unique weapon, not legendary, but exactly as rare.
And give us something new to strive for

What do you think?

Weapon progression?

in Suggestions

Posted by: IVeracityI.8936

IVeracityI.8936

An interesting idea, but it couldn’t really be that simple, when you consider how this genre of game treats gear. None of that ‘levelling up’ for the weapons would even matter until you reach endgame.

Plus, that’s a lot of new models they’d have to add.

Credit where due, it sounds sorta nifty, but I can’t see it working.

Weapon progression?

in Suggestions

Posted by: TheDaiBish.9735

TheDaiBish.9735

I think this would be pretty cool for evolving Exotic gear into Ascended.

I.e

  • Weapon must be level 10
  • Must have completed all Fractals with it.
  • Needs to be infused with Gift of Ascention.
Life is a journey.
Time is a river.
The door is ajar.

Weapon progression?

in Suggestions

Posted by: Gizmo.8623

Gizmo.8623

Another example of how this could work is that every weapon which upgrading has started gets rank of race/boss/whatever exterminator.
Every rank would add additional dmg and/or defense against specific boss/dragon/whatever. If we get Hard Mode, this upgrades could become necessity.
To gain them we would need to complete an achievement(s) related to enemies.