Weapon size scaling per model
Agree with this. Some weapons just look too out of proportion. Particularly Greatsword on Human, it’s so big it hides the player model and when wielded, far from looking powerful and cool, to my eye just looks like a massive, silly foam bat.
It’s only a minor thing, obviously they need to be oversized to suit the artistic theme of the game, but like 5%-10% smaller would look a lot better I think.
(edited by achilleez.2750)