Weeklies? Just an idea.

Weeklies? Just an idea.

in Suggestions

Posted by: The Game Slayer.7632

The Game Slayer.7632

I just came on here to say that i love monthlies and dailies to death, its an amazing system imo. however, after junes monthlies just coming out, i have finished them in under 1 day. its doesnt seem very “monthly” to me. i dont mind it taking that long, however, waiting a full month for monthlies that easy is boring /: dont have to incorporate weekly achievements, however, if you did it would be nice to see some dungeon reqs get added. some dungeons are never played. that could be an idea for a weekly achievement. and more ideas as well. i would love to see weeklies added.. more endgame material that keeps players playing. just my two cents, whats everyone elses opinion on this?

I am a teef
:)

Weeklies? Just an idea.

in Suggestions

Posted by: Gnat.9405

Gnat.9405

This is obviously a good idea and something that should have been implemented with the others, but it is what it is. For the weekly category I’d prefer to see more focused material rather than the standard gather/events/kill that are the dailies.

Specific dungeon a week would be awesome, or even a specific world boss. Good post.

Weeklies? Just an idea.

in Suggestions

Posted by: Jrunyon.3012

Jrunyon.3012

You already have daily’s to keep you playing. Would they award a player with an extra 28 laurels a month? That is way too many in addition to the 40ish you already earn if you keep up with your daily’s.

Nesmee – Thief
[OHai] – Northern Shiverpeaks

Weeklies? Just an idea.

in Suggestions

Posted by: skullfire.6503

skullfire.6503

Just like ascended items is between exotics and legendary’s weekly’s could be implemented for the same reason. If you don’t always have the time to play monthly’s might be too much for you if you. weekly’s would be not as much as a monthly but more then a daily so is better for people with less time.