- Puddin Cheeks [W]
- [EA] Elephant Ambush
- DragonBrand since 8/25/12
- [EA] Elephant Ambush
- DragonBrand since 8/25/12
(edited by Puddin Cheeks.8539)
I’m not a programmer but I know this wouldn’t be simple either. Although it does use mechanics that exist in the game.
I think a way to make the content that we already have a bit more enjoyable is for them to take an area in the game (Kessex Hills, Fireheart Rise, Iron Marches….) basically anything that isn’t a starter area and have a weekly scale up event.
Announce that area X will scale all creatures and events up to level 80 for the following week. Instead of having to put out new places just use the ones you have and make them fun and rewarding. I can’t stand fighting in downscaled areas because there is no reward and its actually tougher than fighting in any level80 area because down scaling is so broken ( a whole different topic).
Yes this may step on the toes of players who may be needing story quests in the stated areas but lets be honest, how many people are actually still going through the story mode? If that is the case just scale their character up to level 80 like WvW for the given area so they can get to the story marker and let them go on about their business as usual once they enter their personal story quest.
We need something to do between the daily and monthly, so here is our weekly
Anet could also use this as a way to continually stress test when a lot of players on all servers are in the same area outside of Lion’s Arch.
(edited by Puddin Cheeks.8539)
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