What class would I add? Alchemist.

What class would I add? Alchemist.

in Suggestions

Posted by: McDili.1549

McDili.1549

Not limited to just potion creation as portrayed in a lot of different lore, but if you ever watched Full Metal Alchemist the anime, like that basically.

Now I’m not making a serious suggestion, but just offering something to think about and theorize over.

Imagine, an Alchemist would be somewhat of a hybrid between Elementalists and Necromancers and I’ll explain how. An Alchemist uses chemical compositions available to him to manipulate into something more, much how an ele uses the elements around him. For example, if you had a flint and rock, you could use it to create a spark and compress the oxygen in the air quickly to form an explosion.

The only reason I find it similar to a necromancer as well is because Alchemy in the lore of ‘Full Metal Alchemist’ bases the entire concept around equivalent exchange. Necro’s have utility skills labeled as Corruption where you can essentially poison yourself to poison the enemy, bleed yourself to bleed the enemy, etcetra.

I could see the Alchemist as a really cool support role, being able to buff allies by using a hard metal on hand to sharpen the weapons of their allies, essentially giving might.

Or siphoning metal on enemy armor to give your allies or yourself the same buff, giving yourself might and giving the enemy vulnerability.

Like I said, I’m not really suggesting this as a class addition even though I would love it. I just want to get your idea of how an alchemist class would be like in the GW2 world. Let me hear your thoughts!

What class would I add? Alchemist.

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Posted by: mrauls.6519

mrauls.6519

A class like FMA Edward would be cool, ha ha :-)

Mes (Guardian)
I make PvP & WvW videos

What class would I add? Alchemist.

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Posted by: McDili.1549

McDili.1549

A class like FMA Edward would be cool, ha ha :-)

Yeah I know, using metallic prosthetic limbs and transmuting them into weapons would be epic.

They would have to create new weapons for them, and limit them to auto-mail limbs instead of a sword or something. And then the weapon skills of the limbs would have to be like, auto attack could change your limb shape into a sharp sword-like object, and then maybe the number 2 skill would be changing quickly into a mace-like form to stun an enemy. It would be possible!

What class would I add? Alchemist.

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Posted by: Enzo Kensei.9850

Enzo Kensei.9850

Chronomancer i guess

Kensei
[LUSA]

What class would I add? Alchemist.

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Posted by: Tolmos.8395

Tolmos.8395

Really, when I think of an alchemist class I just think of my engineer. An elixir engie basically IS an alchemist, albeit limited.

The problem with a class trying to be similar to FMA’s alchemist would be the view of the player on the class. An FMA alchemist is hardly limited at all by what shape of item they can make, so they come up with all kinds of neat designs and clever concepts to fit the appropriate situation. You couldn’t do that in the game and it would become disappointing fast.

Perfect example of DC Universe Online. Their addition of the green lantern powers was amazing… until you played it. Sure, it was fun… but the limitation of only being able to make 5-10 constructs, and EVERYONE using those exact same constructs, was sort of an immersion killer when you think of what the green lantern powers would actually be able to make.

Honestly, what I would love to see is an expansion add more utility skills to Engineers so that they can expand upon what alchemist like abilities they already have.

What class would I add? Alchemist.

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Posted by: DeathenShada.6397

DeathenShada.6397

Wishful thinking, but still it’s a nice idea xD

What class would I add? Alchemist.

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Posted by: nethykins.7986

nethykins.7986

Bard or Monk.

Mainly because you’d be able to use Bard as an anti CC, and Monk because there are Monks in the AC dungeons, and were obviously in GW1.

What class would I add? Alchemist.

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Posted by: Ellisande.5218

Ellisande.5218

I hate it.

We already have elementalists to control the elements which is mostly what they do in Full Metal Alchemist. There is very little, if any, alchemy performed. The only thing that really happens is manipulating one of the four elements. The only character who really performs “alchemy” is Ed. But even then there really isn’t any real consistency to Ed’s alchemy.

And the level of external control just wouldn’t be fitting for this game or any currently existing game. You’d need to create a brand new license for that type of physical manipulation to make sense.