I’m sure the search function still isn’t working…
But what if heals were able to crit? This way, we could reduce healing that’s currently pretty power like healing sig, and make healing power scale a bit better by increasing the amount a critical heals for. I’m not really good with math, so I wouldn’t know how much healing from signets, traits and weapon abilities would be able to heal for.
I think it’s a pretty decent suggestion, of course the scaling of healing power wouldn’t be TOO much higher than it is now. I just thought of it all of a sudden, and maybe someone can help me find the flaws and maybe we can tweak it to be a little more balanced.
Gates of Madness