Whirling Axe needs to grant stability

Whirling Axe needs to grant stability

in Suggestions

Posted by: The Dude.6942

The Dude.6942

Just for as long as its channeled.

It’s got a long CD for a weapon skill. You NEED to be on top of your targets to actually hit them. It’s not like popping some random AoE from safety, in a PvP scenario.

To get knocked back makes the ability kind of pointless in PvP. Makes me wish I had a longbow equipped instead to finish all those half dead people, instead of risking to run into them and then get knocked away/abiltiy cancelled.

Whirling Axe needs to grant stability

in Suggestions

Posted by: Tempus.3495

Tempus.3495

No… that is how you counter it plain n simple… anyways thats what balanced stance/utility skills are for.

Whirling Axe needs to grant stability

in Suggestions

Posted by: RebelYell.7132

RebelYell.7132

Yeah, stability on whirling axe would be stupid in PvP. I think PvEwise, its more enemy abilities that should be looked at. Risen Brutes screw over all melee, not just those with channeled AoEs.

User was infracted for being awesome.

Whirling Axe needs to grant stability

in Suggestions

Posted by: Eochaidh.4106

Eochaidh.4106

Stability for hundred blades!

Whirling Axe needs to grant stability

in Suggestions

Posted by: MithranArkanere.8957

MithranArkanere.8957

You’ll have to bring Balanced Stance or Dolyak Signet if you want to have stability while using Whirlwind Axe.

What’s the point of skills that provide stability if you won’t use them?

SUGGEST-A-TRON says:
PAY—ONCE—UNLOCKS—ARE—ALWAYS—BETTER.
No exceptions!