Why can't I see friendly players on PvE maps?
I’m going to guess that it would be an additional strain on the computer. If you have 50 people, lets say, on a map and each one shows up on each person’s map and then you repeat this computer load across all maps and all servers, it adds up to a fair amount.
I’m going to guess that it would be an additional strain on the computer. If you have 50 people, lets say, on a map and each one shows up on each person’s map and then you repeat this computer load across all maps and all servers, it adds up to a fair amount.
That particular load is pathetically small. How about the fact so many people still get random DCs and errors? It should not be this hard to stabilize a game.
This is a GREAT idea. Please do this. You can already see friendlies in WvW and PvP, why not PvE???
This is the situation I run into: I often see someone on the mini map getting downed/defeated. I start hauling tail to them to rez them > they have no clue how close I am and they use a WP -.-
If we could see friendlies we would know how close help is or is not. It doesn’t have to be the WHOLE map, but at least the /s area or something.
Critical Impact [Crit]
(edited by Beorn Saxon.4762)
I suggested awhile back to at least be able to see your fellow guild mates on the area maps. I would love to see this implemented.